Category Archives: Electronics

A Bulbdial Clock

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Last year David Friedman published on his blog Ironic Sans an interesting design concept for something that he called The Bulbdial Clock.

That’s like a sundial, but with better resolution– not just an hour hand, but a minute and second hand as well, each given as a shadow from moving artificial light sources (bulbs).
We’ve recently put together a working bulbdial clock, with an implementation somewhat different from that of the original concept.

Bulbdial - 12
Rather than using three physically moving light sources at different heights, we use three rings of LEDs at different heights. Within each ring, we only turn on one LED at a time, so that we only have a single effective light source– it can light up at different places from within the ring. The three rings are located above one another so that they each project light onto the rod in the middle, making shadows of different lengths.

Additionally, for fun and clarity, we used red, green, and blue LEDs for the three rings, making each shadow hand of the clock a different color. Each ring has 12 LEDs, and the 36 LEDs are efficiently multiplexed by an AVR microcontroller that also handles the timekeeping part of the project. Continue reading A Bulbdial Clock

A visit to the electronics markets of Shenzhen

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I’ve just returned from a week long trip to Shenzhen, China in a “geek tour” trip organized by Bunnie Huang, with some assistance from the fine folks at PCH International.
DSC_0180 by Tom Igoe

More than just a tour, this was also a tiny conference of open source and physical computing hardware hackers.

The participants were (from left to right above): Jeevan KalanithiEric SchweikardtBunnie HuangNathan SeidleLeah Buechley, myself (Windell Oskay), Tom Igoe, and David Merrill.

(Thanks to Tom Igoe for the photo. Thanks also to Dale Dougherty for helping to get such a great set of folks in contact for the trip!)

Shenzhen is a vibrant, bustling, young, and modern city of 8 million in southern China. Just across the border from Hong Kong, Shenzhen and the region around it comprise one of the most active and important manufacturing centers in the world today. (Hint: “made in China” sounds familiar.) The city itself is filled with people, restaurants, smog and shiny skyscrapers. At night freakishly large LED billboards illuminate the sides of apartment buildings and animated RGB neon displays ripple above nightclubs and bars. With a few more flying cars, it might do a good impression of Blade Runner‘s Los Angeles.

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For me personally, one of the most interesting parts of this trip was spending some time in the vast electronic markets of downtown Shenzhen. The building pictured above, the SEG Electronic Market, is a focal point in the markets. Bunnie wrote quite a bit about this place two years ago (and it’s all true).

Continue reading A visit to the electronics markets of Shenzhen

Video Peggy in action

VideoPeggy - 09

For a while we’ve been meaning to try out Jay Clegg’s TWI-video hack for the Peggy 2, and we must say, it’s pretty nifty. Using this routine, we can take webcam video (e.g., from our MacBook Pro’s built-in camera), sample it in a Processing routine, and send it to be displayed on the 625 LEDs of the Peggy 2.
Continue reading Video Peggy in action

A single sided circuit board

Mobius Circuit - 21

In electronics, it is common to talk about single sided circuit boards. The most common type is a circuit board that only has printed wiring on one side, and components on the other side. There are also surface-mount boards, where all the wiring and components sit on one side. But aren’t all of those reallyjust two-sided circuit boards where you only put components on one of the sides?

Here we present a method of making your own authentic single-sided circuit board.
Continue reading A single sided circuit board

Meggy Jr RGB

Meggy Rainbow

Meggy Jr RGB is a new kit that we designed as a platform to develop handheld pixel games. It’s based around a fully addressable 8×8 RGB LED matrix display, and features six big fat buttons for comfy game play. The kit is driven by an ATmega168 microcontroller, and you can write your own games or otherwise control it through the Arduino development environment. Meggy Jr is fast, programmable, open source and hackable. And fun.
Continue reading Meggy Jr RGB

Maker Faire Austin Pictures

lovely sign for the show barn

We had a wonderful time at Maker Faire Austin. I’ve put some pictures and videos up in this flickr set for your enjoyment.

Electrified Monopoly   Maker Faire Austin

Our neighbors at Maker Faire were Kris and Carly who were doing very fun things with LEDs, like making Monopoly more fun by lighting up when you land on certain squares. The no-solder wiring system was very clever, and the flashing blue and red lights in jail were perfect.

Maker Faire Austin   It's the gnomes that make it perfect

This cute little robotics platform stopped by for a visit, but in order to see most of the rest of the faire we had to pry ourselves away from our table, which was tough. There was a nice collection of art cars, including this Chia Car. Maker Faire is wonderfully overwhelming, and we didn’t take very many pictures. Luckily, many other people took pictures too, and you can check lots of them out on flickr.

 

A dark detecting circuit for your jack-o’-lantern

DarkPumpkin - 13   DarkPumpkin - 11

Here’s an inexpensive electronic circuit that you can build to put in your Jack-o’lantern. It provides power to drive a few LEDs at night, and automatically turns them off during the daytime. It’s a simple and automatic dark-detecting circuit that you can use to for your very own photosensitive pumpkin.

Continue reading A dark detecting circuit for your jack-o’-lantern