Today we’re releasing an update to our “Peggy” open-source LED Pegboard project. Peggy version 2 has been redesigned from the ground up. And it looks… almost exactly the same. The changes under the hood are substantial, though, and we think that it’s a big improvement in many ways.
First and foremost, Peggy 2.0 still does the same darn thing: it provides efficient power to a 25 x 25 array of LED locations. Peggy is designed to take some of the sting, complexity, and mess out of playing with LEDs. It’s a versatile and powerful light-emitting pegboard that lets you efficiently drive hundreds of LEDs in whatever configuration you like, without so much as calculating a single load resistor. You can install anywhere from one to 625 LEDs, and Peggy will light them up for you.
Peggy can optionally be reprogrammed to do much more, of course. The biggest change is that the Peggy 2.0 hardware now supports simple animation capability with individually addressable LED locations. Besides the microcontroller, there are now four support chips that help to drive the rows and columns of the display. Now, we’re not talking live video feeds or long movies here (speed and memory considerations will spoil that party), but you might be surprised how much you can do with a little AVR microcontroller.
The second improvement has to do with the programming interfaces. As before, Peggy supports programming through a regular AVR ISP (in-system programming) connection, such as the USBtinyISP. However Peggy 2.0 is now also Arduino compatible: it supports programming through a USB-TTL cable, using the popular Arduino software environment. (This is the same programming arrangement that you’ll find on some of the popular Arduino-compatible boards such as the Boarduino and Bare Bones Boards.)
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